![]() CopyrightĪdapted from the Wikinfo article, "Bao la Kimasai", used under the GNU Free Documentation License. The game ends when a player has no cows left in his inner row. The move ends, when the last seed falls into an empty hole. The other player then shifts all the remaining seeds in his/her store the. The stolen "cows" are distributed in another lap, dropping the first one into the hole, which effected the capture (that is, the hole opposite to the captured stones). When one of the two players exhausts all the seeds from the six pits, the game ends. If the last stone falls into an occupied hole of the player's inner row, when the opposite hole in the inner row of the opponent is occupied, he "steals" these "cows" from his adversary. He may even begin with a hole, which contains just one seed. On his turn a player sows the contents of one of his non-empty holes. If the last stone you drop is into another hole with stones in it, then you pick those up and continue until you land into an empty space. The second phase starts after the last "cow" had been introduced. Nothing can be captured in the first phase. The player just starts his turn by emptying any one of his holes and sowing it clockwise.
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